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Archive for November, 2006

NYU Waste Steam

Wednesday, November 29th, 2006

this was done by Jeremy Freidman from NYU’s Green Arch.

LIPP, Meditation #8

Monday, November 27th, 2006

The old college try.
Hmmm… thanks to Jeremy who was kind enough to sit down and explain some concepts to us, I was finally able to move through the fear and to play around a little with the mapping. The patch doesn’t work, in anyway that I wanted, but nonetheless I think I at least worked […]

LIPP Meditation #6

Tuesday, November 14th, 2006

Using movies as textures for a 3D geometry.
I was having some problems with getting the right values for the coordinates.
Also the way that I am simplistically loading in the movie clips is making the whole patch run very, very sluggishly. Luke showed a better way in class, but I couldn’t quite replicate it. Here are […]