NYU Waste Steam
Wednesday, November 29th, 2006this was done by Jeremy Freidman from NYU’s Green Arch.
this was done by Jeremy Freidman from NYU’s Green Arch.
The old college try.
Hmmm… thanks to Jeremy who was kind enough to sit down and explain some concepts to us, I was finally able to move through the fear and to play around a little with the mapping. The patch doesn’t work, in anyway that I wanted, but nonetheless I think I at least worked […]
Using movies as textures for a 3D geometry.
I was having some problems with getting the right values for the coordinates.
Also the way that I am simplistically loading in the movie clips is making the whole patch run very, very sluggishly. Luke showed a better way in class, but I couldn’t quite replicate it. Here are […]